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Ward: Boss Battles Knight of Ember card list.
Artist: Fabricio Vainer


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Download the Knight of Ember Deck list here

Knight of Ember
Card Name: Knight of Ember
Card Type: Creature
Card Number: Boss
Difficulty: 2-3 players
Race: Humanoid
Background: Urban
Flavor Text: Deep in the cold dead ruins of Westguard burns a flame, the “Heart of Westguard”. The flame is the last warmth in the dead city. There, a lone knight remains fighting off the dead, protecting the flame, and keeping hope alive.
Armor Level: 8
Speed: 5
Health Points: 600
Attack Name: Ember Dance
Attack Dice: 4
Modifier: 7
Other Attributes: Holding a Weapon
Normal Mode Extended Effect Description:
N/A
Hard Mode Extended Effect Description:
All Normal Mode effects, abilities, and stats.
Add 10 additional Attack damage to the base attack of the Knight of Ember for the entire game. This is not considered an effect of the Knight of Ember.
The Knight of Ember starts the game with 900 Health Points. This is not considered an effect of the Knight of Ember.
Nightmare Mode Extended Effect Description:
All Normal and Hard Mode effects, abilities, and stats.
Players must now roll a 5 or 6 instead of the normal 4-6 to use magic or creature effects against the Knight of Ember or his magic. This is not considered an effect of the Knight of Ember.
All attacks the Knight of Ember performs have the Cleave ability, similar to the Cleave magic card. The Cleave ability causes, after successfully hitting the target creature, the damage is applied to all player primary creatures on the field. The damage is not distributed, but applied wholly to each individual primary creature. This is not considered an effect of the Knight of Ember.
The Knight of Ember starts the game with 1,800 Health Points. This is not considered an effect of the Knight of Ember.
Card Type: Creature
Card Number: Boss
Difficulty: 2-3 players
Race: Humanoid
Background: Urban
Flavor Text: Deep in the cold dead ruins of Westguard burns a flame, the “Heart of Westguard”. The flame is the last warmth in the dead city. There, a lone knight remains fighting off the dead, protecting the flame, and keeping hope alive.
Armor Level: 8
Speed: 5
Health Points: 600
Attack Name: Ember Dance
Attack Dice: 4
Modifier: 7
Other Attributes: Holding a Weapon
Normal Mode Extended Effect Description:
N/A
Hard Mode Extended Effect Description:
All Normal Mode effects, abilities, and stats.
Add 10 additional Attack damage to the base attack of the Knight of Ember for the entire game. This is not considered an effect of the Knight of Ember.
The Knight of Ember starts the game with 900 Health Points. This is not considered an effect of the Knight of Ember.
Nightmare Mode Extended Effect Description:
All Normal and Hard Mode effects, abilities, and stats.
Players must now roll a 5 or 6 instead of the normal 4-6 to use magic or creature effects against the Knight of Ember or his magic. This is not considered an effect of the Knight of Ember.
All attacks the Knight of Ember performs have the Cleave ability, similar to the Cleave magic card. The Cleave ability causes, after successfully hitting the target creature, the damage is applied to all player primary creatures on the field. The damage is not distributed, but applied wholly to each individual primary creature. This is not considered an effect of the Knight of Ember.
The Knight of Ember starts the game with 1,800 Health Points. This is not considered an effect of the Knight of Ember.

Twister

Sword of the Grove

Smokescreen

Mysterious Traveler

Minotaur Bodyguard

Mind Sap

Knight Guard

Knight Armor

Forest Fire

Flame Sword

Flame of the Infinite

Council of the Cosmos

Break Free

Attack

Blade in the Dark

Knight of Ember Boss Info card
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